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» A High Performance Kernel-Less Operating System Architecture
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NOSSDAV
2005
Springer
14 years 1 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
DAC
2005
ACM
13 years 10 months ago
Cognitive radio techniques for wide area networks
The cellular wireless market has begun the transition to data centric services including high speed internet access, video, high quality audio, and gaming. Communications technolo...
William Krenik, Anuj Batra
FTCS
1996
132views more  FTCS 1996»
13 years 9 months ago
An Approach towards Benchmarking of Fault-Tolerant Commercial Systems
This paper presents a benchmark for dependablesystems. The benchmark consists of two metrics, number of catastrophic incidents and performance degradation, which are obtained by a...
Timothy K. Tsai, Ravishankar K. Iyer, Doug Jewitt
ICC
2009
IEEE
14 years 3 months ago
HELP: // Hypertext In-Emergency Leveraging Protocol
—This paper proposes HELP://, a simple light-weight protocol that runs over HTTP and is used to disseminate information from a server(s) to its clients during the time of a crisi...
Mina Guirguis, Hideo Goto
HIPEAC
2009
Springer
14 years 3 months ago
Hybrid Super/Subthreshold Design of a Low Power Scalable-Throughput FFT Architecture
In this article, we present a parallel implementation of a 1024 point Fast Fourier Transform (FFT) operating with a subthreshold supply voltage, which is below the voltage that tur...
Michael B. Henry, Leyla Nazhandali