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» A Honeynet within the German Research Network - Experiences ...
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PODC
2012
ACM
11 years 10 months ago
The cost of fault tolerance in multi-party communication complexity
Multi-party communication complexity involves distributed computation of a function over inputs held by multiple distributed players. A key focus of distributed computing research...
Binbin Chen, Haifeng Yu, Yuda Zhao, Phillip B. Gib...
SOUPS
2005
ACM
14 years 1 months ago
Making PRIME usable
Privacy-enhanced Identity Management can enable users to retain and maintain informational self-determination in our networked society. This paper describes the usability research...
John Sören Pettersson, Simone Fischer-Hü...
SAC
2004
ACM
14 years 1 months ago
An anonymous bonus point system for mobile commerce based on word-of-mouth recommendation
Next generation mobile devices will allow users to share and pass information within anonymous groups of people in an ad hoc manner. This will smooth the path for many kinds of ne...
Tobias Straub, Andreas Heinemann
FLAIRS
2004
13 years 9 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
APVIS
2001
13 years 9 months ago
Visual Mapping of Articulable Tacit Knowledge
Tacit knowledge has long been recognised, however its research has focused largely on who is more likely to have this store of knowledge, rather than taking this one step further ...
Peter Busch, Debbie Richards, Christopher N. G. Da...