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VLSID
2008
IEEE
138views VLSI» more  VLSID 2008»
14 years 9 months ago
Memory Architecture Exploration Framework for Cache Based Embedded SOC
Today's feature-rich multimedia products require embedded system solution with complex System-on-Chip (SoC) to meet market expectations of high performance at a low cost and l...
T. S. Rajesh Kumar, C. P. Ravikumar, R. Govindaraj...
WSC
2004
13 years 10 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
CVPR
2006
IEEE
14 years 10 months ago
On-line Boosting and Vision
Boosting has become very popular in computer vision, showing impressive performance in detection and recognition tasks. Mainly off-line training methods have been used, which impl...
Helmut Grabner, Horst Bischof
DIGRA
2005
Springer
14 years 2 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
CGF
2008
184views more  CGF 2008»
13 years 8 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...