Sciweavers

464 search results - page 78 / 93
» A Java Development and Runtime Environment for Reconfigurabl...
Sort
View
VIIP
2001
13 years 9 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
MIDDLEWARE
2004
Springer
14 years 1 months ago
Adapting asynchronous messaging middleware to ad hoc networking
The characteristics of mobile environments, with the possibility of frequent disconnections and fluctuating bandwidth, have forced a rethink of traditional middleware. In particu...
Mirco Musolesi, Cecilia Mascolo, Stephen Hailes
PPOPP
2011
ACM
12 years 10 months ago
GRace: a low-overhead mechanism for detecting data races in GPU programs
In recent years, GPUs have emerged as an extremely cost-effective means for achieving high performance. Many application developers, including those with no prior parallel program...
Mai Zheng, Vignesh T. Ravi, Feng Qin, Gagan Agrawa...
WWW
2011
ACM
13 years 2 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso
ACL
1998
13 years 9 months ago
Growing Semantic Grammars
A critical path in the development of natural language understanding NLU modules lies in the di culty of de ning a mapping from words to semantics: Usually it takes in the order o...
Marsal Gavaldà, Alex Waibel