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SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
CONSTRAINTS
2002
143views more  CONSTRAINTS 2002»
13 years 7 months ago
A Constraint-Based Robotic Soccer Team
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
Yu Zhang, Alan K. Mackworth
TCC
2009
Springer
133views Cryptology» more  TCC 2009»
14 years 8 months ago
Composing Quantum Protocols in a Classical Environment
We propose a general security definition for cryptographic quantum protocols that implement classical non-reactive two-party tasks. The definition is expressed in terms of simple q...
Serge Fehr, Christian Schaffner
HPCC
2010
Springer
13 years 7 months ago
Parallel Computational Modelling of Inelastic Neutron Scattering in Multi-node and Multi-core Architectures
Abstract--This paper examines the initial parallel implementation of SCATTER, a computationally intensive inelastic neutron scattering routine with polycrystalline averaging capabi...
Michael T. Garba, Horacio González-Vé...
CHI
2005
ACM
14 years 8 months ago
A study on the use of semaphoric gestures to support secondary task interactions
We present results of a study that considers (a) gestures outside the context of a specific implementation and (b) their use in supporting secondary, rather than primary tasks in ...
Maria Karam, Monica M. C. Schraefel