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» A Language Approach to Modeling Human Behaviors
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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
13 years 7 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
SEM
2004
Springer
14 years 1 months ago
Supporting Generalized Context Interactions
Abstract. Context-awareness refers to a computing model where application behavior is driven by a continually-changing environment. Mobile computing poses unique challenges to cont...
Gregory Hackmann, Christine Julien, Jamie Payton, ...
KR
2010
Springer
14 years 20 days ago
Multi-Agent Only-Knowing Revisited
Levesque introduced the notion of only-knowing to precisely capture the beliefs of a knowledge base. He also showed how only-knowing can be used to formalize non-monotonic behavio...
Vaishak Belle, Gerhard Lakemeyer
REX
1991
13 years 11 months ago
From Timed to Hybrid Systems
We propose a framework for the formal speci cation and veri cation of timed and hybrid systems. For timed systems we propose a speci cation language that refers to time only throug...
Oded Maler, Zohar Manna, Amir Pnueli
FOIKS
2008
Springer
13 years 9 months ago
Towards a Fuzzy Logic for Automated Multi-issue Negotiation
Abstract. We present a novel logic-based approach to automate multi-issue bilateral negotiation in e-marketplaces. In such frameworks issues to negotiate on can be multiple, interr...
Azzurra Ragone, Umberto Straccia, Tommaso Di Noia,...