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» A Language Approach to Modeling Human Behaviors
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EICS
2009
ACM
14 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
EUROMICRO
2000
IEEE
14 years 2 months ago
Behavioral Specification of a Circuit Using SyncCharts: A Case Study
In this paper we propose a high-level description of the behavior of digital systems. Behaviors are specified with a graphical synchronous model: “SyncCharts”. SyncCharts supp...
Charles André, Marie-Agnès Peraldi-F...
CA
2000
IEEE
14 years 2 months ago
A Thin Shell Volume for Modeling Human Hair
Hair-to-hair interaction is often ignored in human hair modeling, due to its computational and algorithmic complexity. In this paper, we present our experimental approach to simul...
Tae-Yong Kim 0002, Ulrich Neumann
IEAAIE
2010
Springer
13 years 8 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
DSRT
2009
IEEE
14 years 5 months ago
Human Flesh Search Model Incorporating Network Expansion and GOSSIP with Feedback
—With the development of on-line forum technology and the pervasive participation of the public, the Human Flesh Search is becoming an arising phenomenon which makes a great impa...
Bing Wang, Bonan Hou, Yiping Yao, Laibin Yan