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VRML
1997
ACM
13 years 12 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
ICDCS
2002
IEEE
14 years 18 days ago
An Extensible and Scalable Content Adaptation Pipeline Architecture to Support Heterogeneous Clients
The importance of middleware and content adaptation has previously been demonstrated for pervasive use of Web-based applications. In this paper we propose a modular, extensible, a...
Thomas Phan, George Zorpas, Rajive Bagrodia
WSC
1998
13 years 9 months ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood
ANSS
2002
IEEE
14 years 19 days ago
Modelica-A General Object-Oriented Language for Continuous and Discrete-Event System Modeling and Simulation
Modelica is a general equation-based object-oriented language for continuous and discrete-event modeling of physical systems for the purpose of efficient simulation. The language ...
Peter Fritzson, Peter Bunus
WWW
2004
ACM
14 years 8 months ago
Edgecomputing: extending enterprise applications to the edge of the internet
Content delivery networks have evolved beyond traditional distributed caching. With services such as Akamai's EdgeComputing it is now possible to deploy and run enterprise bu...
Andy Davis, Jay Parikh, William E. Weihl