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AAAI
2007
13 years 12 months ago
An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments
A major challenge in robotics and artificial intelligence lies in creating robots that are to cooperate with people in human-populated environments, e.g. for domestic assistance ...
Hendrik Zender, Patric Jensfelt, Óscar Mart...
AIIDE
2007
13 years 12 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
AVI
2008
13 years 12 months ago
A system for dynamic 3D visualisation of speech recognition paths
This paper presents an interactive visualisation system that assists users of semi-automatic speech transcription systems to assess alternative recognition results in real time an...
Saturnino Luz, Masood Masoodian, Bill Rogers, Bo Z...
AVI
2008
13 years 12 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
ITS
2010
Springer
176views Multimedia» more  ITS 2010»
13 years 11 months ago
A Time for Emoting: When Affect-Sensitivity Is and Isn't Effective at Promoting Deep Learning
We have developed and evaluated an affect-sensitive version of AutoTutor, a dialogue based ITS that simulates human tutors. While the original AutoTutor is sensitive to learners’...
Sidney K. D'Mello, Blair Lehman, Jeremiah Sullins,...