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AAAI
2007
13 years 11 months ago
Topological Mapping with Weak Sensory Data
In this paper, we consider the exploration of topological environments by a robot with weak sensory capabilities. We assume only that the robot can recognize when it has reached a...
Gregory Dudek, Dimitri Marinakis
AAAI
2008
13 years 11 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
EDBT
2010
ACM
184views Database» more  EDBT 2010»
13 years 11 months ago
PARINDA: an interactive physical designer for PostgreSQL
One of the most challenging tasks for the database administrator is to physically design the database to attain optimal performance for a given workload. Physical design is hard b...
Cristina Maier, Debabrata Dash, Ioannis Alagiannis...
TEC
2008
98views more  TEC 2008»
13 years 9 months ago
A Fast Incremental Hypervolume Algorithm
When hypervolume is used as part of the selection or archiving process in a multiobjective evolutionary algorithm, it is necessary to determine which solutions contribute the least...
Lucas Bradstreet, R. Lyndon While, Luigi Barone
FOGA
2011
13 years 18 days ago
Approximating the distribution of fitness over hamming regions
The distribution of fitness values across a set of states sharply influences the dynamics of evolutionary processes and heuristic search in combinatorial optimization. In this p...
Andrew M. Sutton, Darrell Whitley, Adele E. Howe