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TVCG
2011
274views more  TVCG 2011»
13 years 3 months ago
Memory-Scalable GPU Spatial Hierarchy Construction
We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
KDD
2010
ACM
214views Data Mining» more  KDD 2010»
14 years 14 days ago
Neighbor query friendly compression of social networks
Compressing social networks can substantially facilitate mining and advanced analysis of large social networks. Preferably, social networks should be compressed in a way that they...
Hossein Maserrat, Jian Pei
ATAL
2008
Springer
13 years 10 months ago
Controlling deliberation in a Markov decision process-based agent
Meta-level control manages the allocation of limited resources to deliberative actions. This paper discusses efforts in adding meta-level control capabilities to a Markov Decision...
George Alexander, Anita Raja, David J. Musliner
APPROX
2008
Springer
245views Algorithms» more  APPROX 2008»
13 years 10 months ago
Approximating Optimal Binary Decision Trees
Abstract. We give a (ln n + 1)-approximation for the decision tree (DT) problem. An instance of DT is a set of m binary tests T = (T1, . . . , Tm) and a set of n items X = (X1, . ....
Micah Adler, Brent Heeringa
AMC
2005
138views more  AMC 2005»
13 years 8 months ago
Optimal centers in branch-and-prune algorithms for univariate global optimization
We present an interval branch-and-prune algorithm for computing verified enclosures for the global minimum and all global minimizers of univariate functions subject to bound const...
D. G. Sotiropoulos, T. N. Grapsa