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» A Location Model for Pervasive Computing Environments
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ACMDIS
2004
ACM
14 years 1 months ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
ISMIS
2003
Springer
14 years 22 days ago
Enacting an Agent-Based Digital Self in a 24x7 Web Services World
As broadband access to the Internet becomes pervasive, the need for a 24 hours a day, seven days a week (24x7) interface within the client devices, requires a level of sophisticati...
Steve Goschnick
ICRA
2007
IEEE
165views Robotics» more  ICRA 2007»
14 years 1 months ago
Probabilistic Appearance Based Navigation and Loop Closing
— This paper describes a probabilistic framework for navigation using only appearance data. By learning a generative model of appearance, we can compute not only the similarity o...
Mark Cummins, Paul M. Newman
SERP
2004
13 years 9 months ago
Virtual UNR Campus: The Specification Process
The Virtual UNR Campus (VCam) presented in this paper is an interactive environment where users explore a 3D representation of the University of Nevada, Reno (UNR) campus. In esse...
Sergiu Dascalu, Frederick C. Harris Jr., Matthew K...
SIGGRAPH
1996
ACM
13 years 11 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...