Sciweavers

24 search results - page 4 / 5
» A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
Sort
View
EUROGP
2010
Springer
330views Optimization» more  EUROGP 2010»
14 years 2 months ago
Bandit-Based Genetic Programming
We consider the validation of randomly generated patterns in a Monte-Carlo Tree Search program. Our bandit-based genetic programming (BGP) algorithm, with proved mathematical prope...
Jean-Baptiste Hoock, Olivier Teytaud
WEA
2007
Springer
114views Algorithms» more  WEA 2007»
14 years 1 months ago
Improving Tree Search in Phylogenetic Reconstruction from Genome Rearrangement Data
Abstract. A major task in evolutionary biology is to determine the ancestral relationships among the known species, a process generally referred as phylogenetic reconstruction. In ...
Fei Ye, Yan Guo, Andrew Lawson, Jijun Tang
TCIAIG
2010
13 years 2 months ago
Current Frontiers in Computer Go
This paper presents the recent technical advances in Monte-Carlo Tree Search for the Game of Go, shows the many similarities and the rare differences between the current best progr...
Arpad Rimmel, Olivier Teytaud, Chang-Shing Lee, Sh...
NCA
2006
IEEE
13 years 7 months ago
Open-loop regulation and tracking control based on a genealogical decision tree
The goal of this paper is to design a new control algorithm for open-loop control of complex systems. This control approach is based on a genealogical decision tree for both regula...
Kaddour Najim, Enso Ikonen, P. Del Moral
ICML
2010
IEEE
13 years 8 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag