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» A Logic for Reasoning About Game Strategies
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CSL
2007
Springer
14 years 1 months ago
A Games Model of Bunched Implications
A game semantics of the (−−∗, →)-fragment of the logic of bunched implications, BI, is presented. To date, categorical models of BI have been restricted to two kinds: funct...
Guy McCusker, David J. Pym
IJCAI
2003
13 years 8 months ago
Learning Minesweeper with Multirelational Learning
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
Lourdes Peña Castillo, Stefan Wrobel
ATAL
2010
Springer
13 years 8 months ago
Resource-bounded alternating-time temporal logic
Many problems in AI and multi-agent systems research are most naturally formulated in terms of the abilities of a coalition of agents. There exist several excellent logical tools ...
Natasha Alechina, Brian Logan, Nguyen Hoang Nga, A...
LPAR
2004
Springer
14 years 26 days ago
Entanglement - A Measure for the Complexity of Directed Graphs with Applications to Logic and Games
We propose a new parameter for the complexity of finite directed graphs which measures to what extent the cycles of the graph are intertwined. This measure, called entanglement, i...
Dietmar Berwanger, Erich Grädel
ILP
2005
Springer
14 years 1 months ago
Strategies to Parallelize ILP Systems
Abstract. It is well known by Inductive Logic Programming (ILP) practioners that ILP systems usually take a long time to find valuable models (theories). The problem is specially ...
Nuno A. Fonseca, Fernando M. A. Silva, Rui Camacho