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FPL
2004
Springer
95views Hardware» more  FPL 2004»
15 years 9 months ago
Solving SAT with a Context-Switching Virtual Clause Pipeline and an FPGA Embedded Processor
Abstract. This paper proposes an architecture that combines a contextswitching virtual configware/software SAT solver with an embedded processor to promote a tighter coupling betwe...
C. J. Tavares, C. Bungardean, G. M. Matos, Jos&eac...
WETICE
1997
IEEE
15 years 8 months ago
Communication Visibility in Shared Virtual Worlds
Though the service of shared virtual worlds is an active area of research, little effort has been made to optimize such systems for urban world spaces. Tracking the motion, action...
Michael V. Capps, Seth J. Teller
114
Voted
IPPS
2007
IEEE
15 years 10 months ago
Machine Bank: Own Your Virtual Personal Computer
In this paper, we report the design, implementation and experimental results of Machine Bank, a system engineered towards the popular shared-lab scenario, where users outnumber av...
Shuo Tang, Yu Chen, Zheng Zhang
137
Voted
CCECE
2006
IEEE
15 years 10 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
130
Voted
VRST
1999
ACM
15 years 8 months ago
Distributed Open Inventor: a practical approach to distributed 3D graphics
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D graphics. The toolkit is extended with the concept of a distributed shared scene ...
Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann...