Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
We consider the generalized assignment problem in which the objective is to find a minimum cost assignment of a set of jobs to a set of agents subject to resource constraints. Th...
In this paper we investigate extensions of the well-known Vickrey-Clarke-Groves (VCG) mechanisms to problems whose objective function is not utilitarian and whose agents’ utiliti...
Giovanna Melideo, Paolo Penna, Guido Proietti, Rog...
A virtual fence is created by applying an aversive stimulus to an animal when it approaches a predefined boundary. It is implemented by a small animal-borne computer system with a...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
Time management is essential when simulating multi-agent systems (MASs) as it allows consistent and repeatable simulation runs. So far, time management lacks support to express the...
Alexander Helleboogh, Tom Holvoet, Danny Weyns, Yo...