Sometimes inferences made at some specific time are valid at other times, too. In model-based diagnosis and monitoring as well as qualitative simulation inferences are often re-do...
Abstract. This paper extends a programming language for implementing cognitive agents with the capability to explicitly represent beliefs and reason about them. In this programming...
In this paper, we try to demonstrate the capability of a very simple architecture to learn to recognize and reproduce facial expressions without the innate capability to recognize ...
The Facial Action Coding System (FACS) is an objective method for quantifying facial movement in terms of 44 component actions, i.e. Action Units (AUs). This system is widely used...
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...