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» A Logical Viewpoint on Architectures
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FCCM
2004
IEEE
141views VLSI» more  FCCM 2004»
15 years 9 months ago
Deep Packet Filter with Dedicated Logic and Read Only Memories
Searching for multiple string patterns in a stream of data is a computationally expensive task. The speed of the search pattern module determines the overall performance of deep p...
Young H. Cho, William H. Mangione-Smith
FPL
2000
Springer
128views Hardware» more  FPL 2000»
15 years 9 months ago
Verification of Dynamically Reconfigurable Logic
This paper reports on a method for extending existing VHDL design and verification software available for the Xilinx Virtex series of FPGAs. It allows the designer to apply standa...
David Robinson, Patrick Lysaght
AIIDE
2008
15 years 8 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
AGI
2008
15 years 7 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
AMAI
1999
Springer
15 years 5 months ago
From Logic Programming Towards Multi-Agent Systems
In this paper we present an extension of logic programming (LP) that is suitable not only for the "rational" component of a single agent but also for the "reactive&...
Robert A. Kowalski, Fariba Sadri