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» A Massively Parallel Architecture for Bioinformatics
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EUROPAR
2010
Springer
13 years 8 months ago
Thread Owned Block Cache: Managing Latency in Many-Core Architecture
Abstract. Shared last level cache is crucial to performance. However, multithread program model incurs serious contention in shared cache. In this paper, to reduce average cache ac...
Fenglong Song, Zhiyong Liu, Dongrui Fan, Hao Zhang...
ICPP
2009
IEEE
14 years 2 months ago
Fine-grain Parallelism Using Multi-core, Cell/BE, and GPU Systems: Accelerating the Phylogenetic Likelihood Function
We are currently faced with the situation where applications have increasing computational demands and there is a wide selection of parallel processor systems. In this paper we fo...
Frederico Pratas, Pedro Trancoso, Alexandros Stama...
SBACPAD
2003
IEEE
180views Hardware» more  SBACPAD 2003»
14 years 20 days ago
New Parallel Algorithms for Frequent Itemset Mining in Very Large Databases
Frequent itemset mining is a classic problem in data mining. It is a non-supervised process which concerns in finding frequent patterns (or itemsets) hidden in large volumes of d...
Adriano Veloso, Wagner Meira Jr., Srinivasan Parth...
HPCA
2002
IEEE
14 years 7 months ago
Evaluation of a Multithreaded Architecture for Cellular Computing
Cyclops is a new architecture for high performance parallel computers being developed at the IBM T. J. Watson Research Center. The basic cell of this architecture is a single-chip...
Calin Cascaval, José G. Castaños, Lu...
EUROPAR
2009
Springer
14 years 2 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup