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JSS
1998
139views more  JSS 1998»
13 years 7 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson
HUC
2010
Springer
13 years 5 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
CHI
2007
ACM
14 years 8 months ago
Do life-logging technologies support memory for the past?: an experimental study using sensecam
We report on the results of a study using SenseCam, a "lifelogging" technology in the form of a wearable camera, which aims to capture data about everyday life in order ...
Abigail Sellen, Andrew Fogg, Mike Aitken, Steve Ho...
CHI
2006
ACM
14 years 8 months ago
Urbanhermes: social signaling with electronic fashion
Fashion signals are displayed to indicate access to information. Consistent, timely, and meaningful signal displays are only made possible if one is well-connected. While fashion ...
Christine M. Liu, Judith S. Donath
PERCOM
2004
ACM
14 years 7 months ago
Drishti: An Integrated Indoor/Outdoor Blind Navigation System and Service
There are many navigation systems for visually impaired people but few can provide dynamic interactions and adaptability to changes. None of these systems work seamlessly both ind...
Lisa Ran, Sumi Helal, Steve Moore