Sciweavers

187 search results - page 9 / 38
» A Menu Interface for Wearable Computing
Sort
View
FDG
2009
ACM
14 years 2 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ACHI
2008
IEEE
14 years 2 months ago
Spatial Auditory Interface for an Embedded Communication Device in a Car
In this paper we evaluate the safety of the driver when using an embedded communication device while driving. As a part of our research, four different tasks were preformed with t...
Jaka Sodnik, Saso Tomazic, Christina Dicke, Mark B...
CHI
2008
ACM
14 years 8 months ago
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections involve two major components: steering and selection, with the steering component be...
Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy ...
ICAT
2003
IEEE
14 years 29 days ago
Intelligent Wearable Assistance System for Communicating with Interactive Electronic Media
The wearable computer that can understand the context of human life and communicate autonomously with various electronic media in a ubiquitous computing environment would be very ...
Yongho Seo, Jin Choi, Taewoo Han, Hyun Seung Yang
CHI
2006
ACM
14 years 8 months ago
Zone and polygon menus: using relative position to increase the breadth of multi-stroke marking menus
We present Zone and Polygon menus, two new variants of multi-stroke marking menus that consider both the relative position and orientation of strokes. Our menus are designed to in...
Shengdong Zhao, Maneesh Agrawala, Ken Hinckley