In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
The paper presents a comparative analysis of data harvesting and distributed computing as complementary models of service delivery within large-scale federated digital libraries. I...
Today, the Internet can be seen as a global marketplace populated by a huge number of providers and consumers that exchange data from a wide range of domains. A combination of dat...