We consider the ICP (iterative closest point) algorithm, which may in general be used for moving `active' elements such as curves and surfaces towards geometric objects whose...
We present an efficient colon flattening algorithm using conformal structure, which is angle-preserving and minimizes the global distortion. Moreover, our algorithm is general w...
: This work tries to reuse programmable communication resources like a Network-on-Chip (NoC) in the acceleration of image applications. We show a mathematical model for the computa...
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. While much work has concentrated on parameterizing polygon meshes, little if any wo...
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...