—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
High-performance computing increasingly occurs on "computational grids" composed of heterogeneous and geographically distributed systems of computers, networks, and stor...
Conventional performance evaluation mechanisms focus on dedicated distributed systems. Grid computing infrastructure, on another hand, is a shared collaborative environment constr...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...