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ICAS
2008
IEEE
200views Robotics» more  ICAS 2008»
15 years 11 months ago
Connectivity of Thetis, a Distributed Hybrid Simulator, with a Mixed Control Architecture
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
Olivier Parodi, Abdellah El Jalaoui, David Andreu
FGCS
2002
138views more  FGCS 2002»
15 years 4 months ago
Armada: a parallel I/O framework for computational grids
High-performance computing increasingly occurs on "computational grids" composed of heterogeneous and geographically distributed systems of computers, networks, and stor...
Ron Oldfield, David Kotz
IPPS
2005
IEEE
15 years 10 months ago
GHS: A Performance System of Grid Computing
Conventional performance evaluation mechanisms focus on dedicated distributed systems. Grid computing infrastructure, on another hand, is a shared collaborative environment constr...
Xian-He Sun, Ming Wu
EL
2002
181views more  EL 2002»
15 years 4 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
NETGAMES
2004
ACM
15 years 10 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair