The traditional GA theory is pillared on the Building Block Hypothesis (BBH) which states that Genetic Algorithms (GAs) work by discovering, emphasizing and recombining low order ...
In this paper we propose to use a distance metric based on user-preferences to efficiently find solutions for many-objective problems. In a user-preference based algorithm a decis...
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
One problem that has plagued Genetic Programming (GP) and its derivatives is numerical constant creation. Given a mathematical formula expressed as a tree structure, the leaf node...
Starting from some simple observations on a popular selection method in Evolutionary Algorithms (EAs)--tournament selection--we highlight a previously-unknown source of inefficien...