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SIGCSE
2006
ACM
135views Education» more  SIGCSE 2006»
14 years 1 months ago
Personality types, learning styles, and an agile approach to software engineering education
This paper describes an initiative at North Carolina State University in which the undergraduate software engineering class was restructured in layout and in presentation. The cha...
Lucas Layman, Travis Cornwell, Laurie A. Williams
SIGCSE
2009
ACM
124views Education» more  SIGCSE 2009»
14 years 8 months ago
Music performamatics: interdisciplinary interaction
This paper describes how a graphical user interface (GUI) programming course offered by the Dept. of Computer Science (CS) was paired with a general teaching methods course offere...
Jesse M. Heines, Gena R. Greher, Sarah Kuhn
PERVASIVE
2007
Springer
14 years 1 months ago
A Time to Glance: Studying the Use of Mobile Ambient Information
Recent work by our group at Motorola Labs has focused on applying the principles of ambient interfaces to the domain of mobile communications. Our methods incorporate both formati...
Frank Bentley, Joe Tullio, Crysta J. Metcalf, Drew...
VL
2010
IEEE
216views Visual Languages» more  VL 2010»
13 years 5 months ago
Explanatory Debugging: Supporting End-User Debugging of Machine-Learned Programs
Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a “prog...
Todd Kulesza, Simone Stumpf, Margaret M. Burnett, ...