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GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
13 years 7 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
WSC
2004
13 years 10 months ago
Data Dissemination Techniques for Distributed Simulation Environments
Farm is a distributed simulation environment for modeling the performance of large-scale multi-agent systems. It uses a component-based architecture to distribute the computationa...
Bryan Horling, Victor R. Lesser
TMC
2008
164views more  TMC 2008»
13 years 8 months ago
Coupons: A Multilevel Incentive Scheme for Information Dissemination in Mobile Networks
Integrating mobile computing and localized user interaction into the Internet requires more than simply overcoming pure routing challenges. Apart from issues such as intermittent c...
Anargyros Garyfalos, Kevin C. Almeroth
IJMHCI
2010
126views more  IJMHCI 2010»
13 years 6 months ago
Cocktail: Exploiting Bartenders' Gestures for Mobile Interaction
Recent mobile devices are capable of creating and storing a large amount of multimedia data, but sharing those data with others is still challenging. This paper presents Cocktail,...
Jong-Woon Yoo, Woomin Hwang, Hyunchul Seok, Sung K...
GIS
2009
ACM
14 years 1 months ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson