Sciweavers

1610 search results - page 39 / 322
» A Mobile Device as User Interface for Wearable Applications
Sort
View
CHI
2007
ACM
16 years 6 months ago
"Jump and refine" for rapid pointing on mobile phones
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...
WWW
2009
ACM
16 years 6 months ago
Computers and iphones and mobile phones, oh my!: a logs-based comparison of search users on different devices
We present a logs-based comparison of search patterns across three platforms: computers, iPhones and conventional mobile phones. Our goal is to understand how mobile search users ...
Maryam Kamvar, Melanie Kellar, Rajan Patel, Ya Xu
MHCI
2009
Springer
16 years 11 days ago
PocketDRAGON: a direct manipulation video navigation interface for mobile devices
We present PocketDRAGON, a demonstrator prototype that allows direct manipulation video navigation on mobile touchscreen devices. In contrast to traditional video navigation techn...
Thorsten Karrer, Moritz Wittenhagen, Jan Borchers
ISWC
2000
IEEE
15 years 10 months ago
What Shall We Teach Our Pants?
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Kristof Van Laerhoven, Ozan Cakmakci
MHCI
2009
Springer
16 years 11 days ago
Expectations for user experience in haptic communication with mobile devices
The haptic modality – the sense of touch – is utilized very limitedly in current human-computer interaction. Especially in mobile communication, the haptic modality could prov...
Jani Heikkinen, Thomas Olsson, Kaisa Vää...