Sciweavers

1610 search results - page 55 / 322
» A Mobile Device as User Interface for Wearable Applications
Sort
View
ACMSE
2005
ACM
15 years 8 months ago
Generative approaches for application tailoring of mobile devices
The popularity of mobile devices has propelled the development of many useful location-aware applications. However, the heterogeneity of mobile devices necessitates that the softw...
Victoria Davis, Jeff Gray, Joel Jones
HCI
2011
14 years 9 months ago
Modeling Pharmacokinetics and Pharmacodynamics on a Mobile Device to Help Caffeine Users
We introduce a mobile device application that displays key information about caffeine: the pharmacokinetics (time course of drug levels) and pharmacodynamics (the effects of caffei...
Frank E. Ritter, Kuo-Chuan (Martin) Yeh
MHCI
2009
Springer
16 years 14 days ago
Gestures all around us: user differences in social acceptability perceptions of gesture based interfaces
Gesture based interfaces provide a new way for us to interact with mobile devices, but also require us to make new decisions about how we feel about this new technology and which ...
Julie Rico, Stephen A. Brewster
DSVIS
2003
Springer
15 years 11 months ago
Improving User Interface Usability Using Mobile Agents
Adapting graphical user interface (GUI) to meet higher level of usability for users is one of the most interesting questions of today’s mobile computation. Users should have GUI ...
Nikola Mitrovic, Eduardo Mena
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 10 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas