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» A Mobile Device as User Interface for Wearable Applications
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ESTIMEDIA
2003
Springer
15 years 11 months ago
Reducing Backlight Power Consumption for Streaming Video Applications on Mobile Handheld Devices
Mobile handheld devices have stringent constraints on power consumption because they run on batteries that have a limited lifetime. Conserving power to prolong battery life is of ...
Sudeep Pasricha, Shivajit Mohapatra, Manev Luthra,...
CHI
2003
ACM
16 years 6 months ago
Mobile phones for the next generation: device designs for teenagers
In this paper, we demonstrate how ethnographic fieldwork studies can be used to inform the design of third generation mobile phones. We draw on a field study of teenage mobile pho...
Sara Berg, Alex S. Taylor, Richard H. R. Harper
HUC
2004
Springer
15 years 11 months ago
CAMP: A Magnetic Poetry Interface for End-User Programming of Capture Applications for the Home
As the trend towards technology-enriched home environments progresses, the need to enable users to create applications to suit their own lives increases. While several recent proje...
Khai N. Truong, Elaine M. Huang, Gregory D. Abowd
NSF
2001
Springer
141views Computer Vision» more  NSF 2001»
15 years 10 months ago
Mobile Wireless Interfaces: In Search for the Limits
With the proliferation of 2G and 3G Telecom and other wireless networks hundred of millions of users will be able to access wireless services with their terminals in only a few yea...
Jari Veijalainen, Tom Gross
IUI
2004
ACM
15 years 11 months ago
Classifying and assessing tremor movements for applications in man-machine intelligent user interfaces
We introduce a new intelligent user interface (IUI) and, also, a new methodology to identify the fatigue state for healthy subjects. The fatigue state is determined by means of a ...
Dan Marius Dobrea, Horia-Nicolai L. Teodorescu