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» A Mobile Device as User Interface for Wearable Applications
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173
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PUC
2007
154views more  PUC 2007»
15 years 5 months ago
Point-of-capture archiving and editing of personal experiences from a mobile device
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Chon-in Wu, Chao-ming Teng, Yi-Chao Chen, Tung-yun...
OTM
2009
Springer
16 years 19 days ago
Photo-Based User Interfaces: Picture It, Tag It, Use It
Pervasive environments can be hard to configure and interact with using handheld computing devices, due to the mismatch between physical and digital worlds. Usually, smart resourc...
Geert Vanderhulst, Kris Luyten, Karin Coninx
CHI
2008
ACM
16 years 6 months ago
Blindsight: eyes-free access to mobile phones
Many mobile phones integrate services such as personal calendars. Given the social nature of the stored data, however, users often need to access such information as part of a pho...
Kevin A. Li, Patrick Baudisch, Ken Hinckley
164
Voted
EDOC
2006
IEEE
16 years 4 days ago
Specifying and Controlling Multi-Channel Web Interfaces for Enterprise Applications
When building enterprise applications that need to be accessed through a variety of client devices, developers usually strive to implement most of the business logic device-indepen...
Matthias Book, Volker Gruhn
MHCI
2007
Springer
16 years 6 days ago
Target selection on mobile devices using display segmentation
In this paper, we explore the use of an interaction technique called sequential segmentation to support target selection for mobile devices. Sequential segmentation iteratively pa...
David Dearman, Kori M. Inkpen, Khai N. Truong