Sciweavers

1209 search results - page 133 / 242
» A Mobile Object Workbench
Sort
View
BCSHCI
2008
13 years 10 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
CCE
2007
13 years 10 months ago
Context-aware Integration of Collaboration Services for the Support of Mobile Field Operations
: This paper describes concepts for using contextual information in an advanced service environment for the support of mobile maintenance processes. We focus on spatio-temporal con...
Heinz-Josef Eikerling, Matthias Benesch, Frank Ber...
WOA
2000
13 years 10 months ago
How a Secure and Open Mobile Agent Framework Suits Electronic Commerce Applications
The Mobile Agent (MA) paradigm seems able to support effectively distributed applications in open and heterogeneous environments, and application areas such as ecommerce appear to...
Paolo Bellavista, Antonio Corradi, Rebecca Montana...
CEE
2006
75views more  CEE 2006»
13 years 9 months ago
Survivability and performance optimization of mobile wireless communication networks in the event of base station failure
In this paper, we investigate the survivability of mobile wireless communication networks in the event of base station (BS) failure. A survivable network is modeled as a mathemati...
Kuo-Chung Chu, Frank Yeong-Sung Lin
SAC
2002
ACM
13 years 8 months ago
Proxy-based security protocols in networked mobile devices
We describe a resource discovery and communication system designed for security and privacy. All objects in the system, e.g., appliances, wearable gadgets, software agents, and us...
Matt Burnside, Dwaine E. Clarke, Todd Mills, Andre...