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NOSSDAV
2011
Springer
14 years 8 months ago
A measurement study of resource utilization in internet mobile streaming
The pervasive usage of mobile devices and wireless networking support have enabled more and more Internet streaming services to all kinds of heterogeneous mobile devices. However,...
Yao Liu, Fei Li, Lei Guo, Songqing Chen
ICALT
2006
IEEE
16 years 2 days ago
Mobile Technology and Content Delivery in Education
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
Rory McGreal, Kinshuk
HICSS
2007
IEEE
93views Biometrics» more  HICSS 2007»
16 years 10 days ago
Making Sense of Stories: the development of a new mobile computer game
This paper analyzes the retrospective stories of a four person team responsible for developing a new computer game for mobile phones. Our theorizing is based on an in-depth, two y...
Patrick Stacey, Andrew Brown, Joe Nandhakumar
ICALT
2006
IEEE
16 years 2 days ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
DEXAW
2004
IEEE
101views Database» more  DEXAW 2004»
15 years 9 months ago
Self-Organisation in Agent-Based Mobile Computing
This paper describes two self-optimisation techniques that have been employed in the design of two exemplar agent-based mobile computing systems, namely Gullivers Genie and the Ag...
Rem W. Collier, Michael J. O'Grady, Gregory M. P. ...