In this paper, we present a method for tracking and retexturing of garments that exploits the entire image information using the optical flow constraint instead of working with di...
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...