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DIS
2009
Springer
13 years 6 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
ICMLA
2009
13 years 6 months ago
Discovering Rules from Disk Events for Predicting Hard Drive Failures
Detecting impending failure of hard disks is an important prediction task which might help computer systems to prevent loss of data and performance degradation. Currently most of t...
Vipul Agarwal, Chiranjib Bhattacharyya, Thirumale ...
CIMCA
2008
IEEE
13 years 10 months ago
Portlets-Based Portal for an E-learning Grid
This paper describes a portlet-based portal that provides user interfaces for access a Grid-based elearning platform. E-learning platforms that exploit resources and computing pow...
Felicia Ionescu, Cristina Elena Stoica, Mircea Dea...
JAIR
2011
144views more  JAIR 2011»
13 years 4 months ago
Non-Deterministic Policies in Markovian Decision Processes
Markovian processes have long been used to model stochastic environments. Reinforcement learning has emerged as a framework to solve sequential planning and decision-making proble...
Mahdi Milani Fard, Joelle Pineau
GROUP
2003
ACM
14 years 2 months ago
Increasing workplace independence for people with cognitive disabilities by leveraging distributed cognition among caregivers an
In this paper we describe a current group configuration that is used to support people with cognitive disabilities (hereinafter referred to as “clients”) in the workplace. A c...
Stefan Carmien, Rogerio DePaula, Andrew Gorman, An...