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TOG
2012
245views Communications» more  TOG 2012»
11 years 11 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
SIAMSC
2008
126views more  SIAMSC 2008»
13 years 8 months ago
Towards a Statistical Theory of Texture Evolution in Polycrystals
Abstract. Most technologically useful materials possess polycrystalline microstructures composed of a large number of small monocrystalline grains separated by grain boundaries. Th...
K. Barmak, M. Emelianenko, Dmitry Golovaty, David ...
NIPS
1998
13 years 10 months ago
Facial Memory Is Kernel Density Estimation (Almost)
We compare the ability of three exemplar-based memory models, each using three different face stimulus representations, to account for the probability a human subject responded &q...
Matthew N. Dailey, Garrison W. Cottrell, Thomas A....
TOG
2012
266views Communications» more  TOG 2012»
11 years 11 months ago
Structure-aware synthesis for predictive woven fabric appearance
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of f...
Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita...
ICML
2009
IEEE
14 years 9 months ago
Large-scale deep unsupervised learning using graphics processors
The promise of unsupervised learning methods lies in their potential to use vast amounts of unlabeled data to learn complex, highly nonlinear models with millions of free paramete...
Rajat Raina, Anand Madhavan, Andrew Y. Ng