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JMLR
2011
106views more  JMLR 2011»
13 years 3 months ago
A Bayesian Approximation Method for Online Ranking
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...
Ruby C. Weng, Chih-Jen Lin
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 8 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
WSC
2008
13 years 11 months ago
Multiple worlds in simulation games for spatial decision making: Concept and architecture
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
Michele Fumarola, Alexander Verbraeck
EOR
2008
136views more  EOR 2008»
13 years 8 months ago
Game-theoretic analysis of cooperation among supply chain agents: Review and extensions
This paper surveys some applications of cooperative game theory to supply chain management. Special emphasis is placed on two important aspects of cooperative games: profit alloca...
Mahesh Nagarajan, Greys Sosic
JSAC
2010
138views more  JSAC 2010»
13 years 7 months ago
Dynamic conjectures in random access networks using bio-inspired learning
—Inspired by the biological entities’ ability to achieve reciprocity in the course of evolution, this paper considers a conjecture-based distributed learning approach that enab...
Yi Su, Mihaela van der Schaar