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» A Model for Multiple Outcomes Games
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CG
2010
Springer
13 years 3 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
ECIS
2001
13 years 10 months ago
Market structures and competition in the digital economy
The purpose of this paper is to investigate the distinctive characteristics of the competitive mechanism in the digital economy and information product markets. Specific propertie...
Gennadi Kazakevitch, Luba Torlina
IAJIT
2010
94views more  IAJIT 2010»
13 years 7 months ago
Multiple Warehouses Scheduling Using Steady State. Genetic Algorithms
: Warehouses scheduling is the problem of sequencing requests of products to fulfill several customers’ orders so as to minimize the average time and shipping costs. In this pape...
Jalal Atoum, Mamoun Al Rababaa
AAMAS
2012
Springer
12 years 4 months ago
Using argumentation to model agent decision making in economic experiments
In this paper we demonstrate how a qualitative framework for decision making can be used to model scenarios from experimental economic studies and we show how our approach explains...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
AAAI
2008
13 years 11 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens