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» A Model for Multiple Outcomes Games
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ATAL
2004
Springer
14 years 2 months ago
Automated Multi-Attribute Negotiation with Efficient Use of Incomplete Preference Information
This paper presents a model for integrative, one-to-one negotiation in which the values across multiple attributes are negotiated simultaneously. We model a mechanism in which age...
Catholijn M. Jonker, Valentin Robu
IJHR
2008
82views more  IJHR 2008»
13 years 8 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
CVPR
2004
IEEE
14 years 10 months ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little
JAIR
2010
106views more  JAIR 2010»
13 years 7 months ago
Cooperative Games with Overlapping Coalitions
In the usual models of cooperative game theory, the outcome of a coalition formation process is either the grand coalition or a coalition structure that consists of disjoint coali...
Georgios Chalkiadakis, Edith Elkind, Evangelos Mar...
NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...