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» A Model for Multiple Outcomes Games
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AAMAS
2006
Springer
13 years 8 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
GI
2009
Springer
14 years 1 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
STOC
1997
ACM
91views Algorithms» more  STOC 1997»
14 years 24 days ago
Lower Bounds for Distributed Coin-Flipping and Randomized Consensus
We examine a class of collective coin- ipping games that arises from randomized distributed algorithms with halting failures. In these games, a sequence of local coin ips is gener...
James Aspnes
NOSSDAV
2009
Springer
14 years 3 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
PODC
2010
ACM
14 years 15 days ago
Bayesian ignorance
We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...