: Work to date on computational models of negotiation has focused almost exclusively on defining agreements consisting of one or a few independent issues. The negotiation involved ...
Mark Klein, Peyman Faratin, Hiroki Sayama, Yaneer ...
This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
Logit Dynamics [Blume, Games and Economic Behavior, 1993] is a randomized best response dynamics for strategic games: at every time step a player is selected uniformly at random a...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
This paper presents the dynamics of multiple reinforcement learning agents from an Evolutionary Game Theoretic (EGT) perspective. We provide a Replicator Dynamics model for tradit...
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skillsâ€...