Sciweavers

277 search results - page 35 / 56
» A Model for Multiple Outcomes Games
Sort
View
AAAI
2010
13 years 10 months ago
Recognizing Multi-Agent Activities from GPS Data
Recent research has shown that surprisingly rich models of human behavior can be learned from GPS (positional) data. However, most research to date has concentrated on modeling si...
Adam Sadilek, Henry A. Kautz
INFOCOM
2000
IEEE
14 years 6 days ago
Peering and Provisioning of Differentiated Internet Services
A key consideration in building differentiated network services is the feasibility of maintaining stable and consistent service level agreements across multiple networks where allo...
Nemo Semret, Raymond R.-F. Liao, Andrew T. Campbel...
ML
2006
ACM
113views Machine Learning» more  ML 2006»
13 years 8 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
CORR
2011
Springer
230views Education» more  CORR 2011»
13 years 3 months ago
Computational Rationalization: The Inverse Equilibrium Problem
Modeling the behavior of imperfect agents from a small number of observations is a difficult, but important task. In the singleagent decision-theoretic setting, inverse optimal co...
Kevin Waugh, Brian Ziebart, J. Andrew Bagnell
MONET
2011
12 years 11 months ago
Distributed Coalition Formation Games for Secure Wireless Transmission
Cooperation among wireless nodes has been recently proposed for improving the physical layer (PHY) security of wireless transmission in the presence of multiple eavesdroppers. Whil...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...