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» A Model for Naturalistic Virtual User Simulation
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AGENTS
1997
Springer
14 years 26 days ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
ALIFE
1999
13 years 8 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
ATC
2010
Springer
13 years 7 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
MICCAI
2002
Springer
14 years 9 months ago
The Effect of Visual and Haptic Feedback on Manual and Teleoperated Needle Insertion
In this paper, we present a study that evaluates the effect of visual and haptic feedbacks and their relevance to human performance in a needle insertion task. A virtual needle ins...
Oleg Gerovichev, Panadda Marayong, Allison M. Okam...
CHI
2009
ACM
14 years 9 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle