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IEEEMM
2002
291views more  IEEEMM 2002»
13 years 9 months ago
Semantic Annotation of Sports Videos
ion when we annotate content. This therefore requires us to investigate and model video semantics. Because of the type and volume of data, general-purpose approaches are likely to ...
Jürgen Assfalg, Marco Bertini, Carlo Colombo,...
ALIFE
1999
13 years 9 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
IJCV
2010
261views more  IJCV 2010»
13 years 7 months ago
HumanEva: Synchronized Video and Motion Capture Dataset and Baseline Algorithm for Evaluation of Articulated Human Motion
While research on articulated human motion and pose estimation has progressed rapidly in the last few years, there has been no systematic quantitative evaluation of competing meth...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
INTERNET
2010
119views more  INTERNET 2010»
13 years 7 months ago
A Chat Application in Lift
s the HTTP request–response cycle rather than wrapping HTTP concepts in APIs. This means you put HTML element definition and action in the same place: var name = "" SHt...
David Pollak, Steve Vinoski
JSAC
2010
107views more  JSAC 2010»
13 years 7 months ago
Online learning in autonomic multi-hop wireless networks for transmitting mission-critical applications
Abstract—In this paper, we study how to optimize the transmission decisions of nodes aimed at supporting mission-critical applications, such as surveillance, security monitoring,...
Hsien-Po Shiang, Mihaela van der Schaar
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