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» A Model for Projection and Action
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LWA
2007
13 years 10 months ago
Prediction Algorithms for User Actions
Proactive User Interfaces (PUIs) aim at facilitating the interaction with a user interface, e.g., by highlighting fields or adapting the interface. For that purpose, they need to...
Melanie Hartmann, Daniel Schreiber
CSCWD
2008
Springer
13 years 11 months ago
Organizational simulation of complex process engineering projects in the chemical industry
: The complexity of process engineering projects in the chemical industry
Sven Tackenberg, Bernhard Kausch, Altyngul Malabak...
IWINAC
2007
Springer
14 years 3 months ago
Evolving Robot Behaviour at Micro (Molecular) and Macro (Molar) Action Level
We investigate how it is possible to shape robot behaviour adopting a molecular or molar point of view. These two ways to approach the issue are inspired by Learning Psychology, wh...
Michela Ponticorvo, Orazio Miglino
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
14 years 2 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
ATAL
2008
Springer
13 years 11 months ago
Reinforcement learning for DEC-MDPs with changing action sets and partially ordered dependencies
Decentralized Markov decision processes are frequently used to model cooperative multi-agent systems. In this paper, we identify a subclass of general DEC-MDPs that features regul...
Thomas Gabel, Martin A. Riedmiller