The Catchment Feature Model (CFM) addresses two questions in multimodal interaction: how do we bridge video and audio processing with the realities of human multimodal communicati...
Abstract. We are interested in understanding and simulating how humans elaborate plans in situations where knowledge is incomplete and how they interact to obtain missing informati...
Alexandre Pauchet, Amal El Fallah-Seghrouchni, Nat...
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Abstract. Spreadsheets are widely used and studies show that most of the existing ones contain non-trivial errors. To improve end-users productivity, recent research proposes the u...
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...