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DSVIS
2005
Springer
13 years 9 months ago
Natural Modelling of Interactive Applications
This paper presents an approach, and the associated environment, aiming to support designers to intuitively model interactive applications. The goal is to make modelling activity m...
Fabio Paternò, Marco Volpe 0002
MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 25 days ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
CHI
2003
ACM
14 years 7 months ago
Designing to support communication on the move
We investigated what mobile workers do when they are mobile to achieve their communication goals, using contextual interviews and ethnographically inspired observations in a varie...
Jacqueline Brodie
ICC
2009
IEEE
150views Communications» more  ICC 2009»
14 years 2 months ago
Modeling Human Behavior for Defense Against Flash-Crowd Attacks
—Flash-crowd attacks are the most vicious form of distributed denial of service (DDoS). They flood the victim with service requests generated from numerous bots. Attack requests...
Georgios Oikonomou, Jelena Mirkovic
ECCV
2004
Springer
14 years 9 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little