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» A Model of Interaction in Concurrent and Distributed Systems
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STEP
2003
IEEE
14 years 1 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
CCS
2009
ACM
14 years 3 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...
ISSTA
2009
ACM
14 years 3 months ago
Analyzing singularity channel contracts
This paper presents techniques for analyzing channel contract specifications in Microsoft Research’s Singularity operating system. A channel contract is a state machine that sp...
Zachary Stengel, Tevfik Bultan
LAMAS
2005
Springer
14 years 1 months ago
An Overview of Cooperative and Competitive Multiagent Learning
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
ATAL
2008
Springer
13 years 10 months ago
Reinforcement learning for DEC-MDPs with changing action sets and partially ordered dependencies
Decentralized Markov decision processes are frequently used to model cooperative multi-agent systems. In this paper, we identify a subclass of general DEC-MDPs that features regul...
Thomas Gabel, Martin A. Riedmiller