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» A Model of Visual Adaptation for Realistic Image Synthesis
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TOG
2010
134views more  TOG 2010»
13 years 3 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
HCI
2009
13 years 6 months ago
Rapid Development of Scoped User Interfaces
As the demand for domain- and formalism-specific visual modelling environments grows, the need to rapidly construct complex User Interfaces (UIs) increases. In this paper, we propo...
Denis Dubé, Jacob Beard, Hans Vangheluwe
PAMI
2010
145views more  PAMI 2010»
13 years 3 months ago
Texture Synthesis with Grouplets
This paper proposes a new method to synthesize and inpaint geometric textures. The texture model is composed of a geometric layer that drives the computation of a new grouplet tran...
Gabriel Peyré
CVPR
2007
IEEE
14 years 11 months ago
Towards Robust Pedestrian Detection in Crowded Image Sequences
Object class detection in scenes of realistic complexity remains a challenging task in computer vision. Most recent approaches focus on a single and general model for object class...
Edgar Seemann, Mario Fritz, Bernt Schiele
ECCV
2006
Springer
14 years 11 months ago
Covariant Derivatives and Vision
Abstract. We describe a new theoretical approach to Image Processing and Vision. Expressed in mathemetical terminology, in our formalism image space is a fibre bundle, and the imag...
Todor Georgiev