We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
Object motions can be represented as a sequence of shape deformations and translations which can be interpretated as a sequence of points in N-dimensional shape space. These space...
This paper presents a novel system that employs an adaptive neural network for the no-reference assessment of perceived quality of JPEG/JPEG2000 coded images. The adaptive neural ...
—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
We propose an illumination invariant and rotation insensitive texture representation based on a Markovian textural model. A texture is aligned with its dominant orientation and te...